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  • Aymeric
  • master default protected
  • Jehoiakim
  • Jeremie
  • JeremieBeta
  • masterUnprotected
  • pet_factory
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Created with Raphaël 2.2.025Mar242322212019171615121198528Feb26correction make testAymericAymericUpload PresentationmastermasterMerge branch 'Aymeric' into 'master'testMerge branch 'master' of https://gitlab.imt-atlantique.fr/s17rivoa/cpp-ecosystem-project into Aymericadded diagrams to docs directoryMerge branch 'master' of https://gitlab.imt-atlantique.fr/s17rivoa/cpp-ecosystem-projectCorrected captors and accessories choice code + enhanced step nb print msgresolve conflict clt alt lKamikaze behaviour corrected : correction inside if/else statements (when kamikaze detects or not)deleted commented colors destructions in Behaviours destrfixed unworking PetFactory test because of dynamic allocationpointer destr bug -- removed colors array deletion in Behaviours destructorsUpdate README.mdMerge branch 'Aymeric' into 'master'python plot file + correction of animal constructorspython script for plotUpdate of all the behaviours test cases. Everything works fine and is made correctlyremoved unnecessary includes of Behaviours in PetFactoryFin testedJeremieBetaJeremieBetaRemove method from decoratorMerge branch 'Aymeric' into 'master'correction of Aymeric's test filesMerge branch 'Aymeric' into 'master'statistics integratedcorrection of name b_multipleupdateallways get fearfull names when killing petsfull merge with mastermergeAdapt decorator with factory implementationAdapted for petFactorycommented the factoriesadded test for PetFactoryremoved ugly executables generated from the compilation of testscorrected the way to get getBehaviourName()Decorator Shell addedMerge branch 'master' of https://gitlab.imt-atlantique.fr/s17rivoa/cpp-ecosystem-projectMerge branch 'Jehoiakim' into 'master'
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