Skip to content
Snippets Groups Projects
Commit d10306ed authored by Luca Moser's avatar Luca Moser
Browse files

renames incl. state. conflict to conflicting

parent 4364c8e4
No related branches found
No related tags found
No related merge requests found
......@@ -35,7 +35,7 @@ func Handler(c echo.Context) error {
Transaction: txn,
InclusionState: utils.InclusionState{
Confirmed: txnMeta.Confirmed(),
Conflict: txnMeta.Conflicting(),
Conflicting: txnMeta.Conflicting(),
Liked: txnMeta.Liked(),
Solid: txnMeta.Solid(),
Rejected: txnMeta.Rejected(),
......
......@@ -53,7 +53,7 @@ func Handler(c echo.Context) error {
inclusionState.Liked = txMeta.Liked()
inclusionState.Rejected = txMeta.Rejected()
inclusionState.Finalized = txMeta.Finalized()
inclusionState.Conflict = txMeta.Conflicting()
inclusionState.Conflicting = txMeta.Conflicting()
inclusionState.Confirmed = txMeta.Confirmed()
}
outputids = append(outputids, OutputID{
......
......@@ -68,7 +68,7 @@ type InclusionState struct {
Confirmed bool `json:"confirmed,omitempty"`
Rejected bool `json:"rejected,omitempty"`
Liked bool `json:"liked,omitempty"`
Conflict bool `json:"conflict,omitempty"`
Conflicting bool `json:"conflicting,omitempty"`
Finalized bool `json:"finalized,omitempty"`
Preferred bool `json:"preferred,omitempty"`
}
......@@ -105,7 +105,7 @@ func TestConsensusFiftyFiftyOpinionSplit(t *testing.T) {
}, true, tests.ExpectedInclusionState{
Confirmed: tests.False(),
Finalized: tests.False(),
Conflict: tests.False(),
Conflicting: tests.False(),
Solid: tests.True(),
Rejected: tests.False(),
Liked: tests.True(),
......@@ -151,7 +151,7 @@ func TestConsensusFiftyFiftyOpinionSplit(t *testing.T) {
// check that the transactions are marked as conflicting
tests.CheckTransactions(t, n.Peers(), expectations, true, tests.ExpectedInclusionState{
Finalized: tests.False(),
Conflict: tests.True(),
Conflicting: tests.True(),
Solid: tests.True(),
})
......
......@@ -72,7 +72,7 @@ func TestConsensusNoConflicts(t *testing.T) {
txID: {Inputs: &utilsTx.Inputs, Outputs: &utilsTx.Outputs, Signature: &utilsTx.Signature},
}, true, tests.ExpectedInclusionState{
Confirmed: tests.True(), Finalized: tests.True(),
Conflict: tests.False(), Solid: tests.True(),
Conflicting: tests.False(), Solid: tests.True(),
Rejected: tests.False(), Liked: tests.True(),
})
......@@ -110,7 +110,7 @@ func TestConsensusNoConflicts(t *testing.T) {
tests.CheckTransactions(t, n.Peers(), secondReceiverExpectedTransactions, true,
tests.ExpectedInclusionState{
Confirmed: tests.True(), Finalized: tests.True(),
Conflict: tests.False(), Solid: tests.True(),
Conflicting: tests.False(), Solid: tests.True(),
Rejected: tests.False(), Liked: tests.True(),
},
)
......
......@@ -377,7 +377,7 @@ type ExpectedInclusionState struct {
// The optional finalized state to check against.
Finalized *bool
// The optional conflict state to check against.
Conflict *bool
Conflicting *bool
// The optional solid state to check against.
Solid *bool
// The optional rejected state to check against.
......@@ -431,8 +431,8 @@ func CheckTransactions(t *testing.T, peers []*framework.Peer, transactionIDs map
if expectedInclusionState.Confirmed != nil {
assert.Equal(t, *expectedInclusionState.Confirmed, resp.InclusionState.Confirmed, "confirmed state doesn't match - %s", txId)
}
if expectedInclusionState.Conflict != nil {
assert.Equal(t, *expectedInclusionState.Conflict, resp.InclusionState.Conflict, "conflict state doesn't match - %s", txId)
if expectedInclusionState.Conflicting != nil {
assert.Equal(t, *expectedInclusionState.Conflicting, resp.InclusionState.Conflicting, "conflict state doesn't match - %s", txId)
}
if expectedInclusionState.Solid != nil {
assert.Equal(t, *expectedInclusionState.Solid, resp.InclusionState.Solid, "solid state doesn't match - %s", txId)
......@@ -533,7 +533,7 @@ func AwaitTransactionInclusionState(peers []*framework.Peer, transactionIDs map[
if expInclState.Confirmed != nil && *expInclState.Confirmed != tx.InclusionState.Confirmed {
continue
}
if expInclState.Conflict != nil && *expInclState.Conflict != tx.InclusionState.Conflict {
if expInclState.Conflicting != nil && *expInclState.Conflicting != tx.InclusionState.Conflicting {
continue
}
if expInclState.Finalized != nil && *expInclState.Finalized != tx.InclusionState.Finalized {
......
0% Loading or .
You are about to add 0 people to the discussion. Proceed with caution.
Please register or to comment