#pragma once #include "./../atomic_recreation.h" #include "./../../solution/solution.h" #include "./../../../input/location.h" #include <functional> class Route; /** * Insert a new empty route in the solution * Do not cost anything */ class InsertRoute : public AtomicRecreation { public: InsertRoute(); void modifySolution(Solution &solution) override; double evaluate(Solution const &solution) const override; Location const *getAddedLocation() const override; };