#pragma once #include "lns/operators/reconstruction/enumerate.h" #include "sorting_strategy.h" class Solution; class DestructionOperator { public: virtual void destroySolution(Solution &solution) const = 0; virtual ~DestructionOperator() = default; }; class ReconstructionOperator { public: virtual void reconstructSolution(Solution &solution, double blinkRate, SortingStrategyType strategy, EnumerationType enumeration) const = 0; virtual ~ReconstructionOperator() = default; };